I design for the moment things click.

I design for the moment things click.

I design for the moment things click.

Design grounded in curiosity, context, and care.

Design grounded in curiosity, context, and care.

Design grounded in curiosity, context, and care.

PRODUCT DESIGNER · UX STRATEGIST · SYSTEMS ARCHITECT

Based in New York City · Open to product design opportunities

Good products begin with paying attention to people.

Good products begin with paying attention to people.

I’m a New York based designer, and I came to product through the classroom. More than a decade in education taught me to pay attention to the whole experience: the tool, the room, the pressure, and the person trying to move forward.

Today, I bring that lens to complex digital products, workflows, and design systems. I’ve modernized legacy platforms, simplified tangled workflows, and built systems that help users and teams move with more confidence. I’m happiest when the problem is a little messy, the stakes are real, and there are good people around the table.

18M+

PEOPLE REACHED

through learning products and platforms

What I care about shows up in the details.

What I care about shows up in the details.

Let the system do the work

Good design keeps complexity behind the scenes, so people can focus on what they came to do.

Look beyond the screen

The screen is only part of the story. Time, attention, confidence, and context matter too.

Design for change

Good systems make room for products, people, and teams to evolve without starting over.

The path to product design

The path to product design

2013-2023

The classroom

I started in the classroom, where I learned how confidence, context, and the right support can change an outcome.

2013-2023

The classroom

I started in the classroom, where I learned how confidence, context, and the right support can change an outcome.

2020-2023

A foot in both worlds

I turned everyday classroom frustrations into better digital tools by translating teachers’ needs and speaking up for the people using them.

2020-2023

A foot in both worlds

I turned everyday classroom frustrations into better digital tools by translating teachers’ needs and speaking up for the people using them.

2023

The leap into product

Curiosity became prototypes, then product work. The skills I built in education came with me.

2023

The leap into product

Curiosity became prototypes, then product work. The skills I built in education came with me.

2023- 2026

From screens to systems

As products grew, I shifted from individual features to the patterns, platforms, and shared language holding them together.

2023- 2026

From screens to systems

As products grew, I shifted from individual features to the patterns, platforms, and shared language holding them together.

TODAY

Leading product work at scale

Leading product at scale

I now lead work across strategy, interaction, and systems for products serving 18M+ learners.

TODAY

Leading product work at scale

I now lead work across strategy, interaction, and systems for products serving 18M+ learners.

Continue through selected work.

Continue through selected work.

Continue through selected work.

© Brianne Beatty 2026

© Brianne Beatty 2026